Version 0.7.3 Released
Multi-Platform Arcade Game Designer » Devlog
New updates include:
New options added to automatic script generator: orbiting satellite sprites, pushable block sprites and player shoot-em-up controls
Import AGD games from TAP files
Imported AGD files now convert CONTROLMENU code to MPAGD script
Two default fonts
Machines supported in the editors are now the ZX Spectrum, Amstrad CPC, Timex TC2048, Acorn Atom, Dragon 32/64, Coco, Acorn Electron and Enterprise
Bug fix to Spectrum, Amstrad CPC, Timex TC2048 and Next compilers
Numerous minor bug fixes to editors
New tool to check your game for missing player spawn points
Updated documentation
Files
MPAGD32v0.7.3.zip 21 MB
Mar 17, 2019
MPAGD64v0.7.3.zip 577 kB
Mar 17, 2019
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Multi-Platform Arcade Game Designer
8-bit game creator tool for Windows
Status | Released |
Category | Tool |
Author | Jonathan Cauldwell |
Tags | 2D, 8-Bit, acorn, amstrad-cpc464, Arcade, Game engine, GameMaker, MSX, Retro, ZX Spectrum |
More posts
- Version 0.7.10Oct 18, 2020
- Version 0.7.9May 10, 2020
- Version 0.7.8Apr 18, 2020
- Version 0.7.7Apr 01, 2020
- Version 0.7.6Mar 15, 2020
- Version 0.7.5Oct 06, 2019
- New Version Coming SoonSep 29, 2019
- Debugger Under DevelopmentAug 10, 2019
- Version 0.7.4 ReleasedApr 19, 2019
- Version 0.7.4 Coming soonApr 14, 2019
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