A downloadable Gamemaker

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Now with instructions in German, thanks to Björn-Lars Feddersen.

Arcade Game Designer is a tool for creating ZX Spectrum and Amstrad CPC464 games.  In fact, it's the tool we'd all have given our right arms for in the 1980s.  Create blocks, sprites and screens, knock out a few lines of code (far simpler than ZX BASIC and numerous coding templates are included) and create a game that would have graced any software house's catalogue back in the day.  There a few bugs, but this is the tool you wanted when you were a kid.  Over two hundred (and counting) games have already been written with this tool.  Free to download with no obligations, I don't expect anything in return.  However, should you absolutely insist on contributing towards the cost of a pint of beer go and buy one of my games or game development tools (my suggestions: SEUD, Quantum Gardening or Gamex) from www.cronosoft.co.uk

If you like this, check out the free and far more powerful Multi-Platform version, which will import games written using this tool and allow you to convert them to other formats.  It also allows far bigger games and boasts extra commands and extensive documentation.  This is the professional version, in addition to being far more user-friendly for beginners.

To get the best out of AGD, make sure you join the community of AGD and MPAGD developers over at the forums where help and support are available.  There's also a Spanish tutorial and a series of English video tutorials

For the hardcore devotees there are even AGD T-shirts


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Click download now to get access to the following files:

AGDCPC.zip 59 kB
AGD 2.7.zip 33 kB
AGD 4.8.zip 1 MB

Development log


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Any way to import my AGD 3.0 game into the newest version 4.7? I'd hate to redo the game from scratch.

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There aren't many 3.0 users left, one or two here and there.  Someone (I forget who) was writing a space-themed platformer with version 3 last year.  To answer your question, not that I know of as version 4.7 is a significant improvement on 3.0 with many improvements so all the addresses are different.  If memory serves, 3.4 was the latest version that would work with 3.0 games.  The multi-platform Windows editor MPAGD can extract data from versions 4.0 to 4.7 but nothing earlier as things stand.  I'll have to see if I can find the source for version 3 - think there may be a backup copy somewhere - then I can figure out if MPAGD could import those games.  Meanwhile, you could try asking Allan Turvey on the AGDX Facebook group (Highrise on the AGD forums) if he has any suggestions as he's done some work on extracting data and I'd be happy to assist him if required.  Let me know how you get on

Can you also give the link to Spectrum emulator ?

Thanks Anyways :-)


I use online http://torinak.com/qaop and I think it's fantastic. Snaps/save/load supported, just switch it to 128 and drag&drop the TAP there and you're all set up!